fix ios and recreate examples
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@@ -1,14 +1,14 @@
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# Project-level configuration.
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cmake_minimum_required(VERSION 3.14)
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project(example LANGUAGES CXX)
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project(app_review_example LANGUAGES CXX)
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# The name of the executable created for the application. Change this to change
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# the on-disk name of your application.
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set(BINARY_NAME "example")
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set(BINARY_NAME "app_review_example")
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# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
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# versions of CMake.
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cmake_policy(SET CMP0063 NEW)
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cmake_policy(VERSION 3.14...3.25)
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# Define build configuration option.
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get_property(IS_MULTICONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
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@@ -87,6 +87,12 @@ if(PLUGIN_BUNDLED_LIBRARIES)
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COMPONENT Runtime)
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endif()
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# Copy the native assets provided by the build.dart from all packages.
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set(NATIVE_ASSETS_DIR "${PROJECT_BUILD_DIR}native_assets/windows/")
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install(DIRECTORY "${NATIVE_ASSETS_DIR}"
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DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
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COMPONENT Runtime)
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# Fully re-copy the assets directory on each build to avoid having stale files
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# from a previous install.
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set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
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