adding packages

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2026-01-15 14:38:46 -08:00
parent ef86e3ab6a
commit 6869cf47e5
5253 changed files with 726695 additions and 34 deletions
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//
// AudioUnitMIDISynth.swift
// MIDISynth
//
// Created by Gene De Lisa on 2/6/16.
// Copyright © 2016 Gene De Lisa. All rights reserved.
//
import Foundation
import AudioToolbox
import CoreAudio
// swiftlint:disable function_body_length
// swiftlint:disable type_body_length
// swiftlint:disable file_length
// swiftlint:disable line_length
/// # A Core Audio MIDISynth `AudioUnit` example.
/// This will add a polyphonic `kAudioUnitSubType_MIDISynth` audio unit to the `AUGraph`.
///
/// - author: Gene De Lisa
/// - copyright: 2016 Gene De Lisa
/// - date: February 2016
class AudioUnitMIDISynth: NSObject {
var processingGraph: AUGraph?
var midisynthNode = AUNode()
var ioNode = AUNode()
var midisynthUnit: AudioUnit?
var ioUnit: AudioUnit?
var musicSequence: MusicSequence!
var musicPlayer: MusicPlayer!
let patch1 = UInt32(46)
let patch2 = UInt32(0)
var pitch = UInt32(60)
var bankUrl: URL!
init(soundfont: URL) {
super.init()
prepare(soundfont:soundfont)
}
func prepare(soundfont: URL) {
bankUrl = soundfont;
augraphSetup()
loadMIDISynthSoundFont()
initializeGraph()
self.musicSequence = createMusicSequence()
musicPlayer = createPlayer(musicSequence)
loadPatches()
startGraph()
}
/// Create the `AUGraph`, the nodes and units, then wire them together.
func augraphSetup() {
var status = OSStatus(noErr)
status = NewAUGraph(&processingGraph)
AudioUtils.CheckError(status)
createIONode()
createSynthNode()
// now do the wiring. The graph needs to be open before you call AUGraphNodeInfo
status = AUGraphOpen(self.processingGraph!)
AudioUtils.CheckError(status)
status = AUGraphNodeInfo(self.processingGraph!, self.midisynthNode, nil, &midisynthUnit)
AudioUtils.CheckError(status)
status = AUGraphNodeInfo(self.processingGraph!, self.ioNode, nil, &ioUnit)
AudioUtils.CheckError(status)
let synthOutputElement: AudioUnitElement = 0
let ioUnitInputElement: AudioUnitElement = 0
status = AUGraphConnectNodeInput(self.processingGraph!,
self.midisynthNode, synthOutputElement, // srcnode, SourceOutputNumber
self.ioNode, ioUnitInputElement) // destnode, DestInputNumber
AudioUtils.CheckError(status)
}
/// Create the Output Node and add it to the `AUGraph`.
func createIONode() {
var cd = AudioComponentDescription(
componentType: OSType(kAudioUnitType_Output),
componentSubType: OSType(kAudioUnitSubType_RemoteIO),
componentManufacturer: OSType(kAudioUnitManufacturer_Apple),
componentFlags: 0, componentFlagsMask: 0)
let status = AUGraphAddNode(self.processingGraph!, &cd, &ioNode)
AudioUtils.CheckError(status)
}
/// Create the Synth Node and add it to the `AUGraph`.
func createSynthNode() {
var cd = AudioComponentDescription(
componentType: OSType(kAudioUnitType_MusicDevice),
componentSubType: OSType(kAudioUnitSubType_MIDISynth),
componentManufacturer: OSType(kAudioUnitManufacturer_Apple),
componentFlags: 0, componentFlagsMask: 0)
let status = AUGraphAddNode(self.processingGraph!, &cd, &midisynthNode)
AudioUtils.CheckError(status)
}
/// This will load the default sound font and set the synth unit's property.
/// - postcondition: `self.midisynthUnit` will have it's sound font url set.
func loadMIDISynthSoundFont() {
if var bankURL = bankUrl {
let status = AudioUnitSetProperty(
self.midisynthUnit!,
AudioUnitPropertyID(kMusicDeviceProperty_SoundBankURL),
AudioUnitScope(kAudioUnitScope_Global),
0,
&bankURL,
UInt32(MemoryLayout<URL>.size))
AudioUtils.CheckError(status)
print("loaded sound font")
} else {
print("Could not load sound font")
}
}
/// Pre-load the patches you will use.
///
/// Turn on `kAUMIDISynthProperty_EnablePreload` so the midisynth will load the patch data from the file into memory.
/// You load the patches first before playing a sequence or sending messages.
/// Then you turn `kAUMIDISynthProperty_EnablePreload` off. It is now in a state where it will respond to MIDI program
/// change messages and switch to the already cached instrument data.
///
/// - precondition: the graph must be initialized
///
/// [Doug's post](http://prod.lists.apple.com/archives/coreaudio-api/2016/Jan/msg00018.html)
func loadPatches() {
if !isGraphInitialized() {
fatalError("initialize graph first")
}
let channel = UInt32(0)
var enabled = UInt32(1)
var status = AudioUnitSetProperty(
self.midisynthUnit!,
AudioUnitPropertyID(kAUMIDISynthProperty_EnablePreload),
AudioUnitScope(kAudioUnitScope_Global),
0,
&enabled,
UInt32(MemoryLayout<UInt32>.size))
AudioUtils.CheckError(status)
// let bankSelectCommand = UInt32(0xB0 | 0)
// status = MusicDeviceMIDIEvent(self.midisynthUnit, bankSelectCommand, 0, 0, 0)
let pcCommand = UInt32(0xC0 | channel)
status = MusicDeviceMIDIEvent(self.midisynthUnit!, pcCommand, patch1, 0, 0)
AudioUtils.CheckError(status)
status = MusicDeviceMIDIEvent(self.midisynthUnit!, pcCommand, patch2, 0, 0)
AudioUtils.CheckError(status)
enabled = UInt32(0)
status = AudioUnitSetProperty(
self.midisynthUnit!,
AudioUnitPropertyID(kAUMIDISynthProperty_EnablePreload),
AudioUnitScope(kAudioUnitScope_Global),
0,
&enabled,
UInt32(MemoryLayout<UInt32>.size))
AudioUtils.CheckError(status)
// at this point the patches are loaded. You still have to send a program change at "play time" for the synth
// to switch to that patch
}
/// Check to see if the `AUGraph` is Initialized.
///
/// - returns: `true` if it's running, `false` if not
/// - seealso: [AUGraphIsInitialized](/https://developer.apple.com/library/prerelease/ios/documentation/AudioToolbox/Reference/AUGraphServicesReference/index.html#//apple_ref/c/func/AUGraphIsInitialized)
func isGraphInitialized() -> Bool {
var outIsInitialized = DarwinBoolean(false)
let status = AUGraphIsInitialized(self.processingGraph!, &outIsInitialized)
AudioUtils.CheckError(status)
return outIsInitialized.boolValue
}
/// Initializes the `AUGraph.
func initializeGraph() {
let status = AUGraphInitialize(self.processingGraph!)
AudioUtils.CheckError(status)
}
/// Starts the `AUGraph`
func startGraph() {
let status = AUGraphStart(self.processingGraph!)
AudioUtils.CheckError(status)
}
/// Check to see if the `AUGraph` is running.
///
/// - returns: `true` if it's running, `false` if not
func isGraphRunning() -> Bool {
var isRunning = DarwinBoolean(false)
let status = AUGraphIsRunning(self.processingGraph!, &isRunning)
AudioUtils.CheckError(status)
return isRunning.boolValue
}
/// Generate a random pitch between 36 (C below middle C) and 100.
///
/// - postcondition: self.pitch is modified
func generateRandomPitch() {
pitch = arc4random_uniform(64) + 36 // 36 - 100
}
// /// Send a note on message using patch1 on channel 0
// func playPatch1On() {
//
// let channel = UInt32(0)
// let noteCommand = UInt32(0x90 | channel)
// let pcCommand = UInt32(0xC0 | channel)
// var status = OSStatus(noErr)
//
// generateRandomPitch()
// print(pitch)
// status = MusicDeviceMIDIEvent(self.midisynthUnit!, pcCommand, patch1, 0, 0)
// AudioUtils.CheckError(status)
// status = MusicDeviceMIDIEvent(self.midisynthUnit!, noteCommand, pitch, 64, 0)
// AudioUtils.CheckError(status)
// }
//
// /// Send a note off message using patch1 on channel 0
// func playPatch1Off() {
// let channel = UInt32(0)
// let noteCommand = UInt32(0x80 | channel)
// var status = OSStatus(noErr)
// status = MusicDeviceMIDIEvent(self.midisynthUnit!, noteCommand, pitch, 0, 0)
// AudioUtils.CheckError(status)
// }
//
// /// Send a note on message using patch2 on channel 0
// func playPatch2On(midi: Int) {
//
// let channel = UInt32(0)
// let noteCommand = UInt32(0x90 | channel)
// let pcCommand = UInt32(0xC0 | channel)
// var status = OSStatus(noErr)
// pitch = UInt32(midi)
// //generateRandomPitch()
// print(pitch)
// status = MusicDeviceMIDIEvent(self.midisynthUnit!, pcCommand, patch2, 0, 0)
// AudioUtils.CheckError(status)
// status = MusicDeviceMIDIEvent(self.midisynthUnit!, noteCommand, pitch, 64, 0)
// AudioUtils.CheckError(status)
// }
//
// /// Send a note off message using patch2 on channel 0
// func playPatch2Off() {
// let channel = UInt32(0)
// let noteCommand = UInt32(0x80 | channel)
// var status = OSStatus(noErr)
// status = MusicDeviceMIDIEvent(self.midisynthUnit!, noteCommand, pitch, 0, 0)
// AudioUtils.CheckError(status)
// }
//
/// Send a note on message using patch2 on channel 0
func playPitch(midi: Int, velocity: Int) {
let channel = UInt32(0)
let noteCommand = UInt32(0x90 | channel)
let pcCommand = UInt32(0xC0 | channel)
var status = OSStatus(noErr)
status = MusicDeviceMIDIEvent(self.midisynthUnit!, pcCommand, patch2, 0, 0)
AudioUtils.CheckError(status)
status = MusicDeviceMIDIEvent(self.midisynthUnit!, noteCommand, UInt32(midi), UInt32(velocity), 0)
AudioUtils.CheckError(status)
}
/// Send a note off message using patch2 on channel 0
func stopPitch(midi: Int, velocity: Int) {
let channel = UInt32(0)
let noteCommand = UInt32(0x80 | channel)
var status = OSStatus(noErr)
status = MusicDeviceMIDIEvent(self.midisynthUnit!, noteCommand, UInt32(midi), UInt32(velocity), 0)
AudioUtils.CheckError(status)
}
/// Create a test `MusicSequence`.
///
/// - throws: Nothing, but it should
/// - todo: create an `ErrorType` ennum
/// - returns: a `MusicSequence`
func createMusicSequence() -> MusicSequence {
var musicSequence: MusicSequence?
var status = NewMusicSequence(&musicSequence)
if status != noErr {
print("\(#line) bad status \(status) creating sequence")
}
// add a track
var track: MusicTrack?
status = MusicSequenceNewTrack(musicSequence!, &track)
if status != noErr {
print("error creating track \(status)")
}
var channel = UInt8(0)
// bank select msb
var chanmess = MIDIChannelMessage(status: 0xB0 | channel, data1: 0, data2: 0, reserved: 0)
status = MusicTrackNewMIDIChannelEvent(track!, 0, &chanmess)
if status != noErr {
print("creating bank select event \(status)")
}
// bank select lsb
chanmess = MIDIChannelMessage(status: 0xB0 | channel, data1: 32, data2: 0, reserved: 0)
status = MusicTrackNewMIDIChannelEvent(track!, 0, &chanmess)
if status != noErr {
print("creating bank select event \(status)")
}
// program change. first data byte is the patch, the second data byte is unused for program change messages.
chanmess = MIDIChannelMessage(status: 0xC0 | channel, data1: UInt8(patch1), data2: 0, reserved: 0)
status = MusicTrackNewMIDIChannelEvent(track!, 0, &chanmess)
if status != noErr {
print("creating program change event \(status)")
}
// now make some notes and put them on the track
var beat = MusicTimeStamp(0.0)
for i: UInt8 in 60...72 {
var mess = MIDINoteMessage(channel: channel,
note: i,
velocity: 64,
releaseVelocity: 0,
duration: 1.0 )
status = MusicTrackNewMIDINoteEvent(track!, beat, &mess)
if status != noErr {
print("creating new midi note event \(status)")
}
beat += 1
}
// another track
channel = UInt8(1)
track = nil
status = MusicSequenceNewTrack(musicSequence!, &track)
if status != noErr {
print("error creating track \(status)")
}
chanmess = MIDIChannelMessage(status: 0xB0 | channel, data1: 0, data2: 0, reserved: 0)
status = MusicTrackNewMIDIChannelEvent(track!, 0, &chanmess)
if status != noErr {
print("creating bank select msb event \(status)")
}
chanmess = MIDIChannelMessage(status: 0xB0 | channel, data1: 32, data2: 0, reserved: 0)
status = MusicTrackNewMIDIChannelEvent(track!, 0, &chanmess)
if status != noErr {
print("creating bank select lsb event \(status)")
}
chanmess = MIDIChannelMessage(status: 0xC0 | channel, data1: UInt8(patch2), data2: 0, reserved: 0)
status = MusicTrackNewMIDIChannelEvent(track!, 0, &chanmess)
if status != noErr {
print("creating program change event \(status)")
}
beat = MusicTimeStamp(3.0)
for i: UInt8 in 60...72 {
var mess = MIDINoteMessage(channel: channel,
note: i,
velocity: 36,
releaseVelocity: 0,
duration: 1.0 )
status = MusicTrackNewMIDINoteEvent(track!, beat, &mess)
if status != OSStatus(noErr) {
print("creating new midi note event \(status)")
}
beat += 1
}
// associate the AUGraph with the sequence.
status = MusicSequenceSetAUGraph(musicSequence!, self.processingGraph)
// Let's see it
CAShow(UnsafeMutablePointer<MusicSequence>(musicSequence!))
return musicSequence!
}
/// Create a `MusicPlayer` with the specified sequence.
///
/// - parameters:
/// - musicSequence: a valid `MusicSequence` instance
/// - throws: Nothing, but it should
/// - todo: create an `ErrorType` ennum
/// - returns: a `MusicPlayer`
func createPlayer(_ musicSequence: MusicSequence) -> MusicPlayer {
var musicPlayer: MusicPlayer?
var status = NewMusicPlayer(&musicPlayer)
if status != OSStatus(noErr) {
print("bad status \(status) creating player")
AudioUtils.CheckError(status)
}
status = MusicPlayerSetSequence(musicPlayer!, musicSequence)
if status != OSStatus(noErr) {
print("setting sequence \(status)")
AudioUtils.CheckError(status)
}
status = MusicPlayerPreroll(musicPlayer!)
if status != OSStatus(noErr) {
print("prerolling player \(status)")
AudioUtils.CheckError(status)
}
return musicPlayer!
}
/// Make the `MusicPlayer` play its sequence
/// - throws: Nothing, but it should
/// - todo: create an `ErrorType` ennum
func musicPlayerPlay() {
var status = noErr
var playing: DarwinBoolean = false
status = MusicPlayerIsPlaying(musicPlayer, &playing)
if playing != false {
status = MusicPlayerStop(musicPlayer)
if status != noErr {
print("Error stopping \(status)")
AudioUtils.CheckError(status)
return
}
}
status = MusicPlayerSetTime(musicPlayer, 0)
if status != noErr {
print("setting time \(status)")
AudioUtils.CheckError(status)
return
}
status = MusicPlayerStart(musicPlayer)
if status != noErr {
print("Error starting \(status)")
AudioUtils.CheckError(status)
return
}
}
}
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//
// AudioUtils.swift
// SwiftMusic
//
// Created by Gene De Lisa on 2/28/15.
// Copyright (c) 2015 Gene De Lisa. All rights reserved.
//
import Foundation
import AudioToolbox
import CoreAudio
// swiftlint:disable function_body_length
// swiftlint:disable type_body_length
// swiftlint:disable file_length
#if os(OSX)
// for UTCreateStringForOSType
import CoreServices
#endif
#if os(tvOS)
#elseif os(iOS)
import CoreMIDI
#endif
import AVFoundation
/// # A few utilities for using Core Audio.
///
/// I started with [Adamson's](http://amzn.to/1KG0yWe) Objective-C CheckError method. The translation
/// into Swift was a bit of a pain.
///
/// - author: Gene De Lisa
/// - copyright: 2016 Gene De Lisa
/// - date: February 2016
open class AudioUtils {
fileprivate init() {
}
/// Create a String from an encoded 4char.
///
/// - parameter n: The encoded 4char
///
/// - returns: The String representation.
class func stringFrom4(_ n: Int) -> String {
var scalar = UnicodeScalar((n >> 24) & 255)
if !scalar!.isASCII {
return ""
}
var s = String(describing: scalar)
scalar = UnicodeScalar((n >> 16) & 255)
if !scalar!.isASCII {
return ""
}
s.append(String(describing: scalar))
scalar = UnicodeScalar((n >> 8) & 255)
if !scalar!.isASCII {
return ""
}
s.append(String(describing: scalar))
scalar = UnicodeScalar(n & 255)
if !scalar!.isASCII {
return ""
}
s.append(String(describing: scalar))
return s
}
/// Create a String from an encoded 4char.
///
/// - parameter status: an `OSStatus` containing the encoded 4char.
///
/// - returns: The String representation.
class func stringFrom4(_ status: OSStatus) -> String {
let n = Int(status)
return stringFrom4(n)
}
/// Create an encoded 4char from a String.
///
/// - parameter s: The String.
///
/// - returns: the encoded Int
class func valueFromString4(_ s: String) -> Int {
var n = 0
var r = ""
if s.count > 4 {
let startIndex = s.index(s.startIndex, offsetBy: 4)
// r = s.substring(from: startIndex)
r = String(s[startIndex...])
} else {
r = s + " "
let startIndex = s.index(s.startIndex, offsetBy: 4)
// r = r.substring(to: startIndex)
r = String(r[...startIndex])
}
for UniCodeChar in r.unicodeScalars {
n = (n << 8) + (Int(UniCodeChar.value) & 255)
}
return n
}
// osx only
//let s = UTCreateStringForOSType(error)
//
// let e = UInt32(error)
//// let swapped = CFSwapInt32HostToBig(e)
// let swapped = e
//
// let b1 = Character(UnicodeScalar(swapped & 0b00001))
// let b2 = Character(UnicodeScalar(swapped & 0b00010))
// let b3 = Character(UnicodeScalar(swapped & 0b00100))
// let b4 = Character(UnicodeScalar(swapped & 0b01000))
// print("check error string: \(b1) \(b2) \(b3) \(b4)")
// func OSTypeFrom(string : String) -> UInt {
// var result : UInt = 0
// if let data = string.dataUsingEncoding(NSMacOSRomanStringEncoding) {
// let bytes = UnsafePointer<UInt8>(data.bytes)
// for i in 0..<data.length {
// result = result << 8 + UInt(bytes[i])
// }
// }
// return result
// }
// func stringValue(unicodeValue: Int) -> String {
// var stringValue = ""
// var value = unicodeValue
// for _ in 0..<4 {
// stringValue = String(UnicodeScalar(value & 255)) + stringValue
// value = value / 256
// }
// return stringValue
// }
#if os(tvOS)
/// Check the status code
///
/// - parameter error: The status to check.
/// - todo: Finish this for tvOS
class func CheckError(status: OSStatus) {
if status == noErr {
print("no error")
return
}
print("error \(status)")
}
#elseif os(iOS)
/// Print a description of the status code to stdout if it's an error.
///
/// - parameter status: the status to check.
class func CheckError(_ status: OSStatus) {
if status == noErr {
return
}
let s = stringFrom4(status)
print("error chars '\(s)'")
switch status {
// AudioToolbox
case kAUGraphErr_NodeNotFound:
print("kAUGraphErr_NodeNotFound")
case kAUGraphErr_OutputNodeErr:
print("kAUGraphErr_OutputNodeErr")
case kAUGraphErr_InvalidConnection:
print("kAUGraphErr_InvalidConnection")
case kAUGraphErr_CannotDoInCurrentContext:
print("kAUGraphErr_CannotDoInCurrentContext")
case kAUGraphErr_InvalidAudioUnit:
print("kAUGraphErr_InvalidAudioUnit")
case kMIDIInvalidClient :
print("kMIDIInvalidClient ")
case kMIDIInvalidPort :
print("kMIDIInvalidPort ")
case kMIDIWrongEndpointType :
print("kMIDIWrongEndpointType")
case kMIDINoConnection :
print("kMIDINoConnection ")
case kMIDIUnknownEndpoint :
print("kMIDIUnknownEndpoint ")
case kMIDIUnknownProperty :
print("kMIDIUnknownProperty ")
case kMIDIWrongPropertyType :
print("kMIDIWrongPropertyType ")
case kMIDINoCurrentSetup :
print("kMIDINoCurrentSetup ")
case kMIDIMessageSendErr :
print("kMIDIMessageSendErr ")
case kMIDIServerStartErr :
print("kMIDIServerStartErr ")
case kMIDISetupFormatErr :
print("kMIDISetupFormatErr ")
case kMIDIWrongThread :
print("kMIDIWrongThread ")
case kMIDIObjectNotFound :
print("kMIDIObjectNotFound ")
case kMIDIIDNotUnique :
print("kMIDIIDNotUnique ")
case kAudioToolboxErr_InvalidSequenceType :
print("kAudioToolboxErr_InvalidSequenceType ")
case kAudioToolboxErr_TrackIndexError :
print("kAudioToolboxErr_TrackIndexError ")
case kAudioToolboxErr_TrackNotFound :
print("kAudioToolboxErr_TrackNotFound ")
case kAudioToolboxErr_EndOfTrack :
print("kAudioToolboxErr_EndOfTrack ")
case kAudioToolboxErr_StartOfTrack :
print("kAudioToolboxErr_StartOfTrack ")
case kAudioToolboxErr_IllegalTrackDestination:
print("kAudioToolboxErr_IllegalTrackDestination")
case kAudioToolboxErr_NoSequence :
print("kAudioToolboxErr_NoSequence ")
case kAudioToolboxErr_InvalidEventType :
print("kAudioToolboxErr_InvalidEventType")
case kAudioToolboxErr_InvalidPlayerState:
print("kAudioToolboxErr_InvalidPlayerState")
case kAudioUnitErr_InvalidProperty :
print("kAudioUnitErr_InvalidProperty")
case kAudioUnitErr_InvalidParameter :
print("kAudioUnitErr_InvalidParameter")
case kAudioUnitErr_InvalidElement :
print("kAudioUnitErr_InvalidElement")
case kAudioUnitErr_NoConnection :
print("kAudioUnitErr_NoConnection")
case kAudioUnitErr_FailedInitialization :
print("kAudioUnitErr_FailedInitialization")
case kAudioUnitErr_TooManyFramesToProcess:
print("kAudioUnitErr_TooManyFramesToProcess")
case kAudioUnitErr_InvalidFile:
print("kAudioUnitErr_InvalidFile")
case kAudioUnitErr_FormatNotSupported :
print("kAudioUnitErr_FormatNotSupported")
case kAudioUnitErr_Uninitialized:
print("kAudioUnitErr_Uninitialized")
case kAudioUnitErr_InvalidScope :
print("kAudioUnitErr_InvalidScope")
case kAudioUnitErr_PropertyNotWritable :
print("kAudioUnitErr_PropertyNotWritable")
case kAudioUnitErr_InvalidPropertyValue :
print("kAudioUnitErr_InvalidPropertyValue")
case kAudioUnitErr_PropertyNotInUse :
print("kAudioUnitErr_PropertyNotInUse")
case kAudioUnitErr_Initialized :
print("kAudioUnitErr_Initialized")
case kAudioUnitErr_InvalidOfflineRender :
print("kAudioUnitErr_InvalidOfflineRender")
case kAudioUnitErr_Unauthorized :
print("kAudioUnitErr_Unauthorized")
case kAudioUnitErr_CannotDoInCurrentContext:
print("kAudioUnitErr_CannotDoInCurrentContext")
case kAudioUnitErr_FailedInitialization:
print("kAudioUnitErr_FailedInitialization")
case kAudioUnitErr_FileNotSpecified:
print("kAudioUnitErr_FileNotSpecified")
case kAudioUnitErr_FormatNotSupported:
print("kAudioUnitErr_FormatNotSupported")
case kAudioUnitErr_IllegalInstrument:
print("kAudioUnitErr_IllegalInstrument")
case kAudioUnitErr_Initialized:
print("kAudioUnitErr_Initialized")
case kAudioUnitErr_InstrumentTypeNotFound:
print("kAudioUnitErr_InstrumentTypeNotFound")
case kAudioUnitErr_InvalidElement:
print("kAudioUnitErr_InvalidElement")
case kAudioUnitErr_InvalidFile:
print("kAudioUnitErr_InvalidFile")
case kAudioUnitErr_InvalidOfflineRender:
print("kAudioUnitErr_InvalidOfflineRender")
case kAudioUnitErr_InvalidParameter:
print("kAudioUnitErr_InvalidParameter")
case kAudioUnitErr_InvalidProperty:
print("kAudioUnitErr_InvalidProperty")
case kAudioUnitErr_InvalidPropertyValue:
print("kAudioUnitErr_InvalidPropertyValue")
case kAudioUnitErr_InvalidScope:
print("kAudioUnitErr_InvalidScope")
case kAudioUnitErr_NoConnection:
print("kAudioUnitErr_NoConnection")
case kAudioUnitErr_PropertyNotInUse:
print("kAudioUnitErr_PropertyNotInUse")
case kAudioUnitErr_PropertyNotWritable:
print("kAudioUnitErr_PropertyNotWritable")
case kAudioUnitErr_TooManyFramesToProcess:
print("kAudioUnitErr_TooManyFramesToProcess")
case kAudioUnitErr_Unauthorized:
print("kAudioUnitErr_Unauthorized")
case kAudioUnitErr_Uninitialized:
print("kAudioUnitErr_Uninitialized")
case kAudioUnitErr_UnknownFileType:
print("kAudioUnitErr_UnknownFileType")
case kAudioComponentErr_InstanceInvalidated:
print("kAudioComponentErr_InstanceInvalidated ")
case kAudioComponentErr_DuplicateDescription:
print("kAudioComponentErr_DuplicateDescription ")
case kAudioComponentErr_UnsupportedType:
print("kAudioComponentErr_UnsupportedType ")
case kAudioComponentErr_TooManyInstances:
print("kAudioComponentErr_TooManyInstances ")
case kAudioComponentErr_NotPermitted:
print("kAudioComponentErr_NotPermitted ")
case kAudioComponentErr_InitializationTimedOut:
print("kAudioComponentErr_InitializationTimedOut ")
case kAudioComponentErr_InvalidFormat:
print("kAudioComponentErr_InvalidFormat ")
// in CoreAudioTypes
case kAudio_UnimplementedError :
print("kAudio_UnimplementedError")
case kAudio_FileNotFoundError :
print("kAudio_FileNotFoundError")
case kAudio_FilePermissionError :
print("kAudio_FilePermissionError")
case kAudio_TooManyFilesOpenError :
print("kAudio_TooManyFilesOpenError")
case kAudio_BadFilePathError :
print("kAudio_BadFilePathError")
case kAudio_ParamError :
print("kAudio_ParamError") // the infamous -50
case kAudio_MemFullError :
print("kAudio_MemFullError")
default:
print("huh?")
print("bad status \(status)")
//print("\(__LINE__) bad status \(error)")
}
}
#endif
}
@@ -0,0 +1,4 @@
#import <Flutter/Flutter.h>
@interface FlutterMidiPlugin : NSObject<FlutterPlugin>
@end
@@ -0,0 +1,8 @@
#import "FlutterMidiPlugin.h"
#import <flutter_midi/flutter_midi-Swift.h>
@implementation FlutterMidiPlugin
+ (void)registerWithRegistrar:(NSObject<FlutterPluginRegistrar>*)registrar {
[SwiftFlutterMidiPlugin registerWithRegistrar:registrar];
}
@end
@@ -0,0 +1,61 @@
import Flutter
import UIKit
import AVFoundation
public class SwiftFlutterMidiPlugin: NSObject, FlutterPlugin {
var message = "Please Send Message"
var _arguments = [String: Any]()
var au: AudioUnitMIDISynth!
public static func register(with registrar: FlutterPluginRegistrar) {
let channel = FlutterMethodChannel(name: "flutter_midi", binaryMessenger: registrar.messenger())
let instance = SwiftFlutterMidiPlugin()
registrar.addMethodCallDelegate(instance, channel: channel)
}
public func handle(_ call: FlutterMethodCall, result: @escaping FlutterResult) {
switch call.method {
case "prepare_midi":
let map = call.arguments as? Dictionary<String, String>
let data = map?["path"]
let url = URL(fileURLWithPath: data!)
au = AudioUnitMIDISynth(soundfont: url)
print("Valid URL: \(url)")
let message = "Prepared Sound Font"
result(message)
case "change_sound":
let map = call.arguments as? Dictionary<String, String>
let data = map?["path"]
let url = URL(fileURLWithPath: data!)
au.prepare(soundfont: url)
print("Valid URL: \(url)")
let message = "Prepared Sound Font"
result(message)
case "unmute":
do {
try AVAudioSession.sharedInstance().setCategory(AVAudioSession.Category.playback)
} catch {
print(error)
}
let message = "unmuted Device"
result(message)
case "play_midi_note":
_arguments = call.arguments as! [String : Any];
let midi = _arguments["note"] as? Int
let velocity = _arguments["velocity"] as? Int
au.playPitch(midi: midi ?? 60, velocity: velocity ?? 64)
let message = "Playing: \(String(describing: midi!))"
result(message)
case "stop_midi_note":
_arguments = call.arguments as! [String : Any];
let midi = _arguments["note"] as? Int
let velocity = _arguments["velocity"] as? Int
au.stopPitch(midi: midi ?? 60, velocity: velocity ?? 64)
let message = "Stopped: \(String(describing: midi!))"
result(message)
default:
result(FlutterMethodNotImplemented)
break
}
}
}