adding packages
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import 'package:flutter/material.dart';
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import 'package:flutter/services.dart';
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import 'package:get_version/get_version.dart';
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import 'dart:io' show Platform;
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import 'package:flutter/foundation.dart';
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// The existing imports
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// !! Keep your existing impots here !!
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/// main is entry point of Flutter application
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void main() {
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// Desktop platforms aren't a valid platform.
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_setTargetPlatformForDesktop();
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return runApp(MyApp());
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}
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/// If the current platform is desktop, override the default platform to
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/// a supported platform (iOS for macOS, Android for Linux and Windows).
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/// Otherwise, do nothing.
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void _setTargetPlatformForDesktop() {
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TargetPlatform targetPlatform;
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if (Platform.isMacOS) {
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targetPlatform = TargetPlatform.iOS;
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} else if (Platform.isLinux || Platform.isWindows) {
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targetPlatform = TargetPlatform.android;
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}
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if (targetPlatform != null) {
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debugDefaultTargetPlatformOverride = targetPlatform;
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}
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}
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class MyApp extends StatefulWidget {
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@override
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_MyAppState createState() => new _MyAppState();
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}
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class _MyAppState extends State<MyApp> {
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String _platformVersion = 'Unknown';
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String _projectVersion = '';
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String _projectCode = '';
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String _projectAppID = '';
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String _projectName = '';
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@override
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void initState() {
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_initPlatformState();
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super.initState();
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}
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// Platform messages are asynchronous, so we initialize in an async method.
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void _initPlatformState() async {
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String platformVersion;
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// Platform messages may fail, so we use a try/catch PlatformException.
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try {
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platformVersion = await GetVersion.platformVersion;
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} on PlatformException {
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platformVersion = 'Failed to get platform version.';
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}
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String projectVersion;
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// Platform messages may fail, so we use a try/catch PlatformException.
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try {
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projectVersion = await GetVersion.projectVersion;
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} on PlatformException {
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projectVersion = 'Failed to get project version.';
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}
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String projectCode;
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// Platform messages may fail, so we use a try/catch PlatformException.
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try {
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projectCode = await GetVersion.projectCode;
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} on PlatformException {
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projectCode = 'Failed to get build number.';
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}
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String projectAppID;
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// Platform messages may fail, so we use a try/catch PlatformException.
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try {
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projectAppID = await GetVersion.appID;
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} on PlatformException {
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projectAppID = 'Failed to get app ID.';
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}
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String projectName;
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// Platform messages may fail, so we use a try/catch PlatformException.
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try {
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projectName = await GetVersion.appName;
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} on PlatformException {
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projectName = 'Failed to get app name.';
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}
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// If the widget was removed from the tree while the asynchronous platform
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// message was in flight, we want to discard the reply rather than calling
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// setState to update our non-existent appearance.
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if (!mounted) return;
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setState(() {
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_platformVersion = platformVersion;
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_projectVersion = projectVersion;
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_projectCode = projectCode;
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_projectAppID = projectAppID;
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_projectName = projectName;
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});
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}
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@override
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Widget build(BuildContext context) {
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return new MaterialApp(
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home: new Scaffold(
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appBar: new AppBar(
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title: const Text('Get Version Example'),
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),
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body: new SingleChildScrollView(
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child: new ListBody(
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children: <Widget>[
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new Container(
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height: 10.0,
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),
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new ListTile(
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leading: const Icon(Icons.info),
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title: const Text('Name'),
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subtitle: new Text(_projectName),
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),
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const Divider(height: 20.0),
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new ListTile(
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leading: const Icon(Icons.info),
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title: const Text('Running on'),
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subtitle: new Text(_platformVersion),
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),
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const Divider(height: 20.0),
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new ListTile(
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leading: const Icon(Icons.info),
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title: const Text('Version Name'),
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subtitle: new Text(_projectVersion),
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),
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const Divider(height: 20.0),
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new ListTile(
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leading: const Icon(Icons.info),
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title: const Text('Version Code'),
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subtitle: new Text(_projectCode),
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),
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const Divider(height: 20.0),
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new ListTile(
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leading: const Icon(Icons.info),
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title: const Text('App ID'),
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subtitle: new Text(_projectAppID),
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),
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],
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),
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),
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),
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);
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}
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}
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