adding packages

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2026-01-15 14:38:46 -08:00
parent ef86e3ab6a
commit 6869cf47e5
5253 changed files with 726695 additions and 34 deletions
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# Auto detect text files and perform LF normalization
* text=auto
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# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.buildlog/
.history
.svn/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/
# Flutter/Dart/Pub related
**/doc/api/
.dart_tool/
.flutter-plugins
.flutter-plugins-dependencies
.packages
.pub-cache/
.pub/
build/
# Android related
**/android/**/gradle-wrapper.jar
**/android/.gradle
**/android/captures/
**/android/gradlew
**/android/gradlew.bat
**/android/local.properties
**/android/**/GeneratedPluginRegistrant.java
# iOS/XCode related
**/ios/**/*.mode1v3
**/ios/**/*.mode2v3
**/ios/**/*.moved-aside
**/ios/**/*.pbxuser
**/ios/**/*.perspectivev3
**/ios/**/*sync/
**/ios/**/.sconsign.dblite
**/ios/**/.tags*
**/ios/**/.vagrant/
**/ios/**/DerivedData/
**/ios/**/Icon?
**/ios/**/Pods/
**/ios/**/.symlinks/
**/ios/**/profile
**/ios/**/xcuserdata
**/ios/.generated/
**/ios/Flutter/App.framework
**/ios/Flutter/Flutter.framework
**/ios/Flutter/Flutter.podspec
**/ios/Flutter/Generated.xcconfig
**/ios/Flutter/app.flx
**/ios/Flutter/app.zip
**/ios/Flutter/flutter_assets/
**/ios/Flutter/flutter_export_environment.sh
**/ios/ServiceDefinitions.json
**/ios/Runner/GeneratedPluginRegistrant.*
# Exceptions to above rules.
!**/ios/**/default.mode1v3
!**/ios/**/default.mode2v3
!**/ios/**/default.pbxuser
!**/ios/**/default.perspectivev3
!/packages/flutter_tools/test/data/dart_dependencies_test/**/.packages
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# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled and should not be manually edited.
version:
revision: ffcf1db3ca74563910986a4a2f3675728d17c5ca
channel: master
project_type: package
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{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "Flutter",
"request": "launch",
"type": "dart",
"program": "example/lib/main.dart"
}
]
}
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## 0.0.2
- Add onAddTab() callback
- Add onClose() callback
- Bugfixes
- Dartfmt
- Add Pedantic, fix Pedantic warnings
## 0.0.1
- Initial release.
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MIT License
Copyright (c) 2020 Rody Davis
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
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[![Buy Me A Coffee](https://img.shields.io/badge/Donate-Buy%20Me%20A%20Coffee-yellow.svg)](https://www.buymeacoffee.com/rodydavis)
[![Donate](https://img.shields.io/badge/Donate-PayPal-green.svg)](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=WSH3GVC49GNNJ)
[![golden_layout](https://img.shields.io/pub/v/golden_layout.svg)](https://pub.dev/packages/golden_layout)
# golden_layout
A Flutter inspired package from http://golden-layout.com/
Demo: https://rodydavis.github.io/golden_layout/
![screenshot](https://github.com/rodydavis/golden_layout/blob/master/doc/screenshot.png?raw=true)
## Example
```dart
import 'package:flutter/material.dart';
import 'package:golden_layout/golden_layout.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: MyHomePage(title: 'Flutter Golden Layout'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
final _controller = WindowController();
int _count = 0;
@override
void initState() {
final _group = WindowGroup();
_group.addTab(_getTab(_count++));
(_controller.base as WindowColumn).children.add(_group);
super.initState();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
actions: [
IconButton(
tooltip: 'Add Window',
icon: Icon(Icons.restore),
onPressed: () {
if (mounted)
setState(() {
_controller.base =
WindowColumn([WindowGroup()..addTab(_getTab(_count++))]);
});
},
),
IconButton(
tooltip: 'Add Group',
icon: Icon(Icons.list),
onPressed: () {
if (mounted)
setState(() {
final _group = WindowGroup();
_group.addTab(_getTab(_count++));
(_controller.base as WindowColumn).children.add(_group);
});
},
),
IconButton(
tooltip: 'Add Row',
icon: Icon(Icons.category),
onPressed: () {
if (mounted)
setState(() {
final _group1 = WindowGroup()..addTab(_getTab(_count++));
final _group2 = WindowGroup()..addTab(_getTab(_count++));
(_controller.base as WindowColumn)
.children
.add(WindowRow([_group1, _group2]));
});
},
),
],
),
body: GoldenLayout(
controller: _controller,
),
);
}
WindowTab _getTab(int count) {
return WindowTab(
title: 'Window $count',
child: Container(color: Colors.red[100 * count]));
}
}
```
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# Defines a default set of lint rules enforced for
# projects at Google. For details and rationale,
# see https://github.com/dart-lang/pedantic#enabled-lints.
include: package:pedantic/analysis_options.yaml
# For lint rules and documentation, see http://dart-lang.github.io/linter/lints.
# Uncomment to specify additional rules.
# linter:
# rules:
# - camel_case_types
analyzer:
strong-mode:
implicit-casts: false
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d10d67f66cbbab8c0dcffce0880d1ffb
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{"packages/cupertino_icons/assets/CupertinoIcons.ttf":["packages/cupertino_icons/assets/CupertinoIcons.ttf"]}
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[{"family":"MaterialIcons","fonts":[{"asset":"fonts/MaterialIcons-Regular.ttf"}]},{"family":"packages/cupertino_icons/CupertinoIcons","fonts":[{"asset":"packages/cupertino_icons/assets/CupertinoIcons.ttf"}]}]
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'use strict';
const MANIFEST = 'flutter-app-manifest';
const TEMP = 'flutter-temp-cache';
const CACHE_NAME = 'flutter-app-cache';
const RESOURCES = {
"index.html": "926cd8008bef60a4e735ba8d18fbac9c",
"/": "926cd8008bef60a4e735ba8d18fbac9c",
"main.dart.js": "027b9a2239e3f2c739595026723ad865",
"favicon.png": "5dcef449791fa27946b3d35ad8803796",
"icons/Icon-192.png": "ac9a721a12bbc803b44f645561ecb1e1",
"icons/Icon-512.png": "96e752610906ba2a93c65f8abe1645f1",
"manifest.json": "00e0b69b49487ce4f9ff0c5fac8fda49",
"assets/LICENSE": "5bbf1b31ee3b8b3be09abef59b5232fb",
"assets/AssetManifest.json": "2efbb41d7877d10aac9d091f58ccd7b9",
"assets/NOTICES": "a70f84afb314e53379aeaa92999602bd",
"assets/FontManifest.json": "01700ba55b08a6141f33e168c4a6c22f",
"assets/packages/cupertino_icons/assets/CupertinoIcons.ttf": "115e937bb829a890521f72d2e664b632",
"assets/fonts/MaterialIcons-Regular.ttf": "56d3ffdef7a25659eab6a68a3fbfaf16"
};
// The application shell files that are downloaded before a service worker can
// start.
const CORE = [
"/",
"main.dart.js",
"index.html",
"assets/NOTICES",
"assets/AssetManifest.json",
"assets/FontManifest.json"];
// During install, the TEMP cache is populated with the application shell files.
self.addEventListener("install", (event) => {
return event.waitUntil(
caches.open(TEMP).then((cache) => {
// Provide a no-cache param to ensure the latest version is downloaded.
return cache.addAll(CORE.map((value) => new Request(value, {'cache': 'no-cache'})));
})
);
});
// During activate, the cache is populated with the temp files downloaded in
// install. If this service worker is upgrading from one with a saved
// MANIFEST, then use this to retain unchanged resource files.
self.addEventListener("activate", function(event) {
return event.waitUntil(async function() {
try {
var contentCache = await caches.open(CACHE_NAME);
var tempCache = await caches.open(TEMP);
var manifestCache = await caches.open(MANIFEST);
var manifest = await manifestCache.match('manifest');
// When there is no prior manifest, clear the entire cache.
if (!manifest) {
await caches.delete(CACHE_NAME);
contentCache = await caches.open(CACHE_NAME);
for (var request of await tempCache.keys()) {
var response = await tempCache.match(request);
await contentCache.put(request, response);
}
await caches.delete(TEMP);
// Save the manifest to make future upgrades efficient.
await manifestCache.put('manifest', new Response(JSON.stringify(RESOURCES)));
return;
}
var oldManifest = await manifest.json();
var origin = self.location.origin;
for (var request of await contentCache.keys()) {
var key = request.url.substring(origin.length + 1);
if (key == "") {
key = "/";
}
// If a resource from the old manifest is not in the new cache, or if
// the MD5 sum has changed, delete it. Otherwise the resource is left
// in the cache and can be reused by the new service worker.
if (!RESOURCES[key] || RESOURCES[key] != oldManifest[key]) {
await contentCache.delete(request);
}
}
// Populate the cache with the app shell TEMP files, potentially overwriting
// cache files preserved above.
for (var request of await tempCache.keys()) {
var response = await tempCache.match(request);
await contentCache.put(request, response);
}
await caches.delete(TEMP);
// Save the manifest to make future upgrades efficient.
await manifestCache.put('manifest', new Response(JSON.stringify(RESOURCES)));
return;
} catch (err) {
// On an unhandled exception the state of the cache cannot be guaranteed.
console.error('Failed to upgrade service worker: ' + err);
await caches.delete(CACHE_NAME);
await caches.delete(TEMP);
await caches.delete(MANIFEST);
}
}());
});
// The fetch handler redirects requests for RESOURCE files to the service
// worker cache.
self.addEventListener("fetch", (event) => {
var origin = self.location.origin;
var key = event.request.url.substring(origin.length + 1);
// Redirect URLs to the index.html
if (event.request.url == origin || event.request.url.startsWith(origin + '/#')) {
key = '/';
}
// If the URL is not the the RESOURCE list, skip the cache.
if (!RESOURCES[key]) {
return event.respondWith(fetch(event.request));
}
event.respondWith(caches.open(CACHE_NAME)
.then((cache) => {
return cache.match(event.request).then((response) => {
// Either respond with the cached resource, or perform a fetch and
// lazily populate the cache. Ensure the resources are not cached
// by the browser for longer than the service worker expects.
var modifiedRequest = new Request(event.request, {'cache': 'no-cache'});
return response || fetch(modifiedRequest).then((response) => {
cache.put(event.request, response.clone());
return response;
});
})
})
);
});
self.addEventListener('message', (event) => {
// SkipWaiting can be used to immediately activate a waiting service worker.
// This will also require a page refresh triggered by the main worker.
if (event.data == 'skipWaiting') {
return self.skipWaiting();
}
if (event.message = 'downloadOffline') {
downloadOffline();
}
});
// Download offline will check the RESOURCES for all files not in the cache
// and populate them.
async function downloadOffline() {
var resources = [];
var contentCache = await caches.open(CACHE_NAME);
var currentContent = {};
for (var request of await contentCache.keys()) {
var key = request.url.substring(origin.length + 1);
if (key == "") {
key = "/";
}
currentContent[key] = true;
}
for (var resourceKey in Object.keys(RESOURCES)) {
if (!currentContent[resourceKey]) {
resources.push(resourceKey);
}
}
return contentCache.addAll(resources);
}
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<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<meta content="IE=Edge" http-equiv="X-UA-Compatible">
<meta name="description" content="A new Flutter project.">
<!-- iOS meta tags & icons -->
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-status-bar-style" content="black">
<meta name="apple-mobile-web-app-title" content="example">
<link rel="apple-touch-icon" href="icons/Icon-192.png">
<!-- Favicon -->
<link rel="shortcut icon" type="image/png" href="favicon.png"/>
<title>example</title>
<link rel="manifest" href="manifest.json">
</head>
<body>
<!-- This script installs service_worker.js to provide PWA functionality to
application. For more information, see:
https://developers.google.com/web/fundamentals/primers/service-workers -->
<script>
if ('serviceWorker' in navigator) {
window.addEventListener('load', function () {
navigator.serviceWorker.register('flutter_service_worker.js');
});
}
</script>
<script src="main.dart.js" type="application/javascript"></script>
</body>
</html>
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{
"name": "example",
"short_name": "example",
"start_url": ".",
"display": "minimal-ui",
"background_color": "#0175C2",
"theme_color": "#0175C2",
"description": "A new Flutter project.",
"orientation": "portrait-primary",
"prefer_related_applications": false,
"icons": [
{
"src": "icons/Icon-192.png",
"sizes": "192x192",
"type": "image/png"
},
{
"src": "icons/Icon-512.png",
"sizes": "512x512",
"type": "image/png"
}
]
}
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# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.buildlog/
.history
.svn/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# The .vscode folder contains launch configuration and tasks you configure in
# VS Code which you may wish to be included in version control, so this line
# is commented out by default.
#.vscode/
# Flutter/Dart/Pub related
**/doc/api/
**/ios/Flutter/.last_build_id
.dart_tool/
.flutter-plugins
.flutter-plugins-dependencies
.packages
.pub-cache/
.pub/
/build/
# Web related
lib/generated_plugin_registrant.dart
# Symbolication related
app.*.symbols
# Obfuscation related
app.*.map.json
# Exceptions to above rules.
!/packages/flutter_tools/test/data/dart_dependencies_test/**/.packages
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# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled and should not be manually edited.
version:
revision: ffcf1db3ca74563910986a4a2f3675728d17c5ca
channel: master
project_type: app
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# example
A new Flutter project.
## Getting Started
This project is a starting point for a Flutter application.
A few resources to get you started if this is your first Flutter project:
- [Lab: Write your first Flutter app](https://flutter.dev/docs/get-started/codelab)
- [Cookbook: Useful Flutter samples](https://flutter.dev/docs/cookbook)
For help getting started with Flutter, view our
[online documentation](https://flutter.dev/docs), which offers tutorials,
samples, guidance on mobile development, and a full API reference.
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gradle-wrapper.jar
/.gradle
/captures/
/gradlew
/gradlew.bat
/local.properties
GeneratedPluginRegistrant.java
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def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
if (localPropertiesFile.exists()) {
localPropertiesFile.withReader('UTF-8') { reader ->
localProperties.load(reader)
}
}
def flutterRoot = localProperties.getProperty('flutter.sdk')
if (flutterRoot == null) {
throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
}
def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
if (flutterVersionCode == null) {
flutterVersionCode = '1'
}
def flutterVersionName = localProperties.getProperty('flutter.versionName')
if (flutterVersionName == null) {
flutterVersionName = '1.0'
}
apply plugin: 'com.android.application'
apply plugin: 'kotlin-android'
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"
android {
compileSdkVersion 28
sourceSets {
main.java.srcDirs += 'src/main/kotlin'
}
lintOptions {
disable 'InvalidPackage'
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "com.example.example"
minSdkVersion 16
targetSdkVersion 28
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
}
buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig signingConfigs.debug
}
}
}
flutter {
source '../..'
}
dependencies {
implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
}
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.example">
<!-- Flutter needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.example">
<!-- io.flutter.app.FlutterApplication is an android.app.Application that
calls FlutterMain.startInitialization(this); in its onCreate method.
In most cases you can leave this as-is, but you if you want to provide
additional functionality it is fine to subclass or reimplement
FlutterApplication and put your custom class here. -->
<application
android:name="io.flutter.app.FlutterApplication"
android:label="example"
android:icon="@mipmap/ic_launcher">
<activity
android:name=".MainActivity"
android:launchMode="singleTop"
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- Specifies an Android theme to apply to this Activity as soon as
the Android process has started. This theme is visible to the user
while the Flutter UI initializes. After that, this theme continues
to determine the Window background behind the Flutter UI. -->
<meta-data
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<!-- Displays an Android View that continues showing the launch screen
Drawable until Flutter paints its first frame, then this splash
screen fades out. A splash screen is useful to avoid any visual
gap between the end of Android's launch screen and the painting of
Flutter's first frame. -->
<meta-data
android:name="io.flutter.embedding.android.SplashScreenDrawable"
android:resource="@drawable/launch_background"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<!-- Don't delete the meta-data below.
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
<meta-data
android:name="flutterEmbedding"
android:value="2" />
</application>
</manifest>
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package com.example.example
import io.flutter.embedding.android.FlutterActivity
class MainActivity: FlutterActivity() {
}
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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>
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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
Flutter draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">@android:color/white</item>
</style>
</resources>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.example">
<!-- Flutter needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>
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buildscript {
ext.kotlin_version = '1.3.50'
repositories {
google()
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.5.0'
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
}
}
allprojects {
repositories {
google()
jcenter()
}
}
rootProject.buildDir = '../build'
subprojects {
project.buildDir = "${rootProject.buildDir}/${project.name}"
}
subprojects {
project.evaluationDependsOn(':app')
}
task clean(type: Delete) {
delete rootProject.buildDir
}
@@ -0,0 +1,4 @@
org.gradle.jvmargs=-Xmx1536M
android.enableR8=true
android.useAndroidX=true
android.enableJetifier=true
@@ -0,0 +1,6 @@
#Fri Jun 23 08:50:38 CEST 2017
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-5.6.2-all.zip
@@ -0,0 +1,15 @@
// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
include ':app'
def localPropertiesFile = new File(rootProject.projectDir, "local.properties")
def properties = new Properties()
assert localPropertiesFile.exists()
localPropertiesFile.withReader("UTF-8") { reader -> properties.load(reader) }
def flutterSdkPath = properties.getProperty("flutter.sdk")
assert flutterSdkPath != null, "flutter.sdk not set in local.properties"
apply from: "$flutterSdkPath/packages/flutter_tools/gradle/app_plugin_loader.gradle"
+32
View File
@@ -0,0 +1,32 @@
*.mode1v3
*.mode2v3
*.moved-aside
*.pbxuser
*.perspectivev3
**/*sync/
.sconsign.dblite
.tags*
**/.vagrant/
**/DerivedData/
Icon?
**/Pods/
**/.symlinks/
profile
xcuserdata
**/.generated/
Flutter/App.framework
Flutter/Flutter.framework
Flutter/Flutter.podspec
Flutter/Generated.xcconfig
Flutter/app.flx
Flutter/app.zip
Flutter/flutter_assets/
Flutter/flutter_export_environment.sh
ServiceDefinitions.json
Runner/GeneratedPluginRegistrant.*
# Exceptions to above rules.
!default.mode1v3
!default.mode2v3
!default.pbxuser
!default.perspectivev3
@@ -0,0 +1,26 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleExecutable</key>
<string>App</string>
<key>CFBundleIdentifier</key>
<string>io.flutter.flutter.app</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>App</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>MinimumOSVersion</key>
<string>8.0</string>
</dict>
</plist>
@@ -0,0 +1 @@
#include "Generated.xcconfig"
@@ -0,0 +1 @@
#include "Generated.xcconfig"
@@ -0,0 +1,503 @@
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<FileRef
location = "group:Runner.xcodeproj">
</FileRef>
</Workspace>
@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>
@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>PreviewsEnabled</key>
<false/>
</dict>
</plist>
@@ -0,0 +1,91 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1020"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
</Testables>
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</MacroExpansion>
<AdditionalOptions>
</AdditionalOptions>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
buildConfiguration = "Profile"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>
@@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "group:Runner.xcodeproj">
</FileRef>
</Workspace>
@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>
@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>PreviewsEnabled</key>
<false/>
</dict>
</plist>
@@ -0,0 +1,13 @@
import UIKit
import Flutter
@UIApplicationMain
@objc class AppDelegate: FlutterAppDelegate {
override func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
}
}
@@ -0,0 +1,122 @@
{
"images" : [
{
"size" : "20x20",
"idiom" : "iphone",
"filename" : "Icon-App-20x20@2x.png",
"scale" : "2x"
},
{
"size" : "20x20",
"idiom" : "iphone",
"filename" : "Icon-App-20x20@3x.png",
"scale" : "3x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@1x.png",
"scale" : "1x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@2x.png",
"scale" : "2x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@3x.png",
"scale" : "3x"
},
{
"size" : "40x40",
"idiom" : "iphone",
"filename" : "Icon-App-40x40@2x.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "iphone",
"filename" : "Icon-App-40x40@3x.png",
"scale" : "3x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "Icon-App-60x60@2x.png",
"scale" : "2x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "Icon-App-60x60@3x.png",
"scale" : "3x"
},
{
"size" : "20x20",
"idiom" : "ipad",
"filename" : "Icon-App-20x20@1x.png",
"scale" : "1x"
},
{
"size" : "20x20",
"idiom" : "ipad",
"filename" : "Icon-App-20x20@2x.png",
"scale" : "2x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "Icon-App-29x29@1x.png",
"scale" : "1x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "Icon-App-29x29@2x.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@1x.png",
"scale" : "1x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@2x.png",
"scale" : "2x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@1x.png",
"scale" : "1x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@2x.png",
"scale" : "2x"
},
{
"size" : "83.5x83.5",
"idiom" : "ipad",
"filename" : "Icon-App-83.5x83.5@2x.png",
"scale" : "2x"
},
{
"size" : "1024x1024",
"idiom" : "ios-marketing",
"filename" : "Icon-App-1024x1024@1x.png",
"scale" : "1x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
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@@ -0,0 +1,23 @@
{
"images" : [
{
"idiom" : "universal",
"filename" : "LaunchImage.png",
"scale" : "1x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@2x.png",
"scale" : "2x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@3x.png",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
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@@ -0,0 +1,5 @@
# Launch Screen Assets
You can customize the launch screen with your own desired assets by replacing the image files in this directory.
You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.
@@ -0,0 +1,37 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12121" systemVersion="16G29" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12089"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="Ydg-fD-yQy"/>
<viewControllerLayoutGuide type="bottom" id="xbc-2k-c8Z"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<imageView opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" image="LaunchImage" translatesAutoresizingMaskIntoConstraints="NO" id="YRO-k0-Ey4">
</imageView>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerX" secondItem="Ze5-6b-2t3" secondAttribute="centerX" id="1a2-6s-vTC"/>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="centerY" id="4X2-HB-R7a"/>
</constraints>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
<resources>
<image name="LaunchImage" width="168" height="185"/>
</resources>
</document>
@@ -0,0 +1,26 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="10117" systemVersion="15F34" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="BYZ-38-t0r">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="10085"/>
</dependencies>
<scenes>
<!--Flutter View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="FlutterViewController" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
</document>
+45
View File
@@ -0,0 +1,45 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>example</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UIViewControllerBasedStatusBarAppearance</key>
<false/>
</dict>
</plist>
@@ -0,0 +1 @@
#import "GeneratedPluginRegistrant.h"
@@ -0,0 +1,111 @@
import 'package:flutter/material.dart';
import 'package:golden_layout/golden_layout.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
accentColor: Colors.red,
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: MyHomePage(title: 'Flutter Golden Layout'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
final _controller = WindowController();
int _count = 0;
@override
void initState() {
final _group = WindowGroup(_getTab(_count++), false);
(_controller.base as WindowColumn).children.add(_group);
super.initState();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
actions: [
IconButton(
tooltip: 'Add Window',
icon: Icon(Icons.restore),
onPressed: () {
if (mounted)
setState(() {
_controller.base = WindowColumn(
[WindowGroup(_getTab(_count++))],
);
});
},
),
IconButton(
tooltip: 'Add Group',
icon: Icon(Icons.list),
onPressed: () {
if (mounted)
setState(() {
final _group = WindowGroup(_getTab(_count++));
(_controller.base as WindowColumn).children.add(_group);
});
},
),
IconButton(
tooltip: 'Add Row',
icon: Icon(Icons.category),
onPressed: () {
if (mounted)
setState(() {
final _group1 = WindowGroup()..addTab(_getTab(_count++));
final _group2 = WindowGroup()..addTab(_getTab(_count++));
(_controller.base as WindowColumn)
.children
.add(WindowRow([_group1, _group2]));
});
},
),
],
),
body: GoldenLayoutTheme(
data: GoldenLayoutThemeData(
tabSelectedBackgroundColor: Theme.of(context).accentColor,
),
child: GoldenLayout(
controller: _controller,
),
),
);
}
WindowTab _getTab(int count) {
return WindowTab(
id: 'id_$count',
title: (context, selected, index) => Text(
'Window $count',
style: TextStyle(
color: selected ? Theme.of(context).accentColor : Colors.white,
),
),
child: Container(color: Colors.red[100 * count]));
}
}
+1
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@@ -0,0 +1 @@
flutter/ephemeral
+146
View File
@@ -0,0 +1,146 @@
include app_configuration.mk
# Default build type.
BUILD=debug
FLUTTER_MANAGED_DIR=flutter
FLUTTER_EPHEMERAL_DIR=$(FLUTTER_MANAGED_DIR)/ephemeral
# Configuration provided via flutter tool.
FLUTTER_CONFIG_FILE=$(FLUTTER_EPHEMERAL_DIR)/generated_config.mk
include $(FLUTTER_CONFIG_FILE)
# Dependency locations
FLUTTER_APP_DIR=$(CURDIR)/..
FLUTTER_APP_BUILD_DIR=$(FLUTTER_APP_DIR)/build
OUT_DIR=$(FLUTTER_APP_BUILD_DIR)/linux
OBJ_DIR=$(OUT_DIR)/obj/$(BUILD)
# Libraries
FLUTTER_LIB_NAME=flutter_linux_glfw
FLUTTER_LIB=$(FLUTTER_EPHEMERAL_DIR)/lib$(FLUTTER_LIB_NAME).so
# Tools
FLUTTER_BIN=$(FLUTTER_ROOT)/bin/flutter
LINUX_BUILD=$(FLUTTER_ROOT)/packages/flutter_tools/bin/tool_backend.sh
# Resources
ICU_DATA_NAME=icudtl.dat
ICU_DATA_SOURCE=$(FLUTTER_EPHEMERAL_DIR)/$(ICU_DATA_NAME)
FLUTTER_ASSETS_NAME=flutter_assets
FLUTTER_ASSETS_SOURCE=$(FLUTTER_APP_BUILD_DIR)/$(FLUTTER_ASSETS_NAME)
# Bundle structure
BUNDLE_OUT_DIR=$(OUT_DIR)/$(BUILD)
BUNDLE_DATA_DIR=$(BUNDLE_OUT_DIR)/data
BUNDLE_LIB_DIR=$(BUNDLE_OUT_DIR)/lib
BIN_OUT=$(BUNDLE_OUT_DIR)/$(BINARY_NAME)
ICU_DATA_OUT=$(BUNDLE_DATA_DIR)/$(ICU_DATA_NAME)
FLUTTER_LIB_OUT=$(BUNDLE_LIB_DIR)/$(notdir $(FLUTTER_LIB))
ALL_LIBS_OUT=$(FLUTTER_LIB_OUT) \
$(foreach lib,$(EXTRA_BUNDLED_LIBRARIES),$(BUNDLE_LIB_DIR)/$(notdir $(lib)))
# Add relevant code from the wrapper library, which is intended to be statically
# built into the client.
# Use abspath for the wrapper root, which can contain relative paths; the
# intermediate build files will be based on the source path, which will cause
# issues if they start with one or more '../'s.
WRAPPER_ROOT=$(abspath $(FLUTTER_EPHEMERAL_DIR)/cpp_client_wrapper_glfw)
WRAPPER_SOURCES= \
$(WRAPPER_ROOT)/flutter_window_controller.cc \
$(WRAPPER_ROOT)/plugin_registrar.cc \
$(WRAPPER_ROOT)/engine_method_result.cc
# Use abspath for extra sources, which may also contain relative paths (see
# note above about WRAPPER_ROOT).
SOURCES=main.cc window_configuration.cc \
flutter/generated_plugin_registrant.cc \
$(WRAPPER_SOURCES) $(abspath $(EXTRA_SOURCES))
# Headers
WRAPPER_INCLUDE_DIR=$(WRAPPER_ROOT)/include
INCLUDE_DIRS=$(FLUTTER_EPHEMERAL_DIR) $(WRAPPER_INCLUDE_DIR)
# Build settings
ifneq ($(strip $(SYSTEM_LIBRARIES)),)
EXTRA_CPPFLAGS+=$(patsubst -I%,-isystem%,$(shell pkg-config --cflags $(SYSTEM_LIBRARIES)))
EXTRA_LDFLAGS+=$(shell pkg-config --libs $(SYSTEM_LIBRARIES))
endif
CXX=clang++
CPPFLAGS.release=-DNDEBUG
CPPFLAGS.profile=$(CPPFLAGS.release)
CXXFLAGS.release=-O2
CXXFLAGS.profile=$(CXXFLAGS.release)
CXXFLAGS=-std=c++14 -Wall -Werror $(CXXFLAGS.$(BUILD)) $(EXTRA_CXXFLAGS)
CPPFLAGS=$(patsubst %,-I%,$(INCLUDE_DIRS)) \
$(CPPFLAGS.$(BUILD)) $(EXTRA_CPPFLAGS)
LDFLAGS=-L$(BUNDLE_LIB_DIR) \
-l$(FLUTTER_LIB_NAME) \
$(EXTRA_LDFLAGS) \
-Wl,-rpath=\$$ORIGIN/lib
# Intermediate files.
OBJ_FILES=$(SOURCES:%.cc=$(OBJ_DIR)/%.o)
DEPENDENCY_FILES=$(OBJ_FILES:%.o=%.d)
# Targets
.PHONY: all
all: $(BIN_OUT) bundle
# Add the plugin targets, and their associated settings.
include $(FLUTTER_MANAGED_DIR)/generated_plugins.mk
EXTRA_BUNDLED_LIBRARIES+=$(PLUGIN_LIBRARIES)
EXTRA_LDFLAGS+=$(PLUGIN_LDFLAGS)
EXTRA_CPPFLAGS+=$(PLUGIN_CPPFLAGS)
# This is a phony target because the flutter tool cannot describe
# its inputs and outputs yet.
.PHONY: sync
sync: $(FLUTTER_CONFIG_FILE)
$(LINUX_BUILD) linux-x64 $(BUILD)
.PHONY: bundle
bundle: $(ICU_DATA_OUT) $(ALL_LIBS_OUT) bundleflutterassets
$(BIN_OUT): $(OBJ_FILES) $(ALL_LIBS_OUT)
mkdir -p $(@D)
$(CXX) $(CXXFLAGS) $(CPPFLAGS) $(OBJ_FILES) $(LDFLAGS) -o $@
$(WRAPPER_SOURCES) $(FLUTTER_LIB) $(ICU_DATA_SOURCE) $(FLUTTER_ASSETS_SOURCE) \
$(PLUGIN_TARGETS): | sync
# Plugin library bundling pattern.
$(BUNDLE_LIB_DIR)/%: $(OUT_DIR)/%
mkdir -p $(BUNDLE_LIB_DIR)
cp $< $@
$(FLUTTER_LIB_OUT): $(FLUTTER_LIB)
mkdir -p $(@D)
cp $< $@
$(ICU_DATA_OUT): $(ICU_DATA_SOURCE)
mkdir -p $(@D)
cp $< $@
-include $(DEPENDENCY_FILES)
$(OBJ_DIR)/%.o : %.cc | sync
mkdir -p $(@D)
$(CXX) $(CXXFLAGS) $(CPPFLAGS) -MMD -c $< -o $@
# Fully re-copy the assets directory on each build to avoid having to keep a
# comprehensive list of all asset files here, which would be fragile to changes
# in other files (e.g., adding a new font to pubspec.yaml).
.PHONY: bundleflutterassets
bundleflutterassets: $(FLUTTER_ASSETS_SOURCE)
mkdir -p $(BUNDLE_DATA_DIR)
rsync -rpu --delete $(FLUTTER_ASSETS_SOURCE) $(BUNDLE_DATA_DIR)
.PHONY: clean
clean:
rm -rf $(OUT_DIR); \
cd $(FLUTTER_APP_DIR); \
$(FLUTTER_BIN) clean
@@ -0,0 +1,16 @@
# This file contains variables that applications are likely to need to
# change, to isolate them from the main Makefile where the build rules are still
# in flux. This should simplify re-creating the runner while preserving local
# changes.
# Executable name.
BINARY_NAME=example
# Any extra source files to build.
EXTRA_SOURCES=
# Paths of any additional libraries to be bundled in the output directory.
EXTRA_BUNDLED_LIBRARIES=
# Extra flags (e.g., for library dependencies).
SYSTEM_LIBRARIES=
EXTRA_CXXFLAGS=
EXTRA_CPPFLAGS=
EXTRA_LDFLAGS=
@@ -0,0 +1 @@
1
@@ -0,0 +1,11 @@
//
// Generated file. Do not edit.
//
// clang-format off
#include "generated_plugin_registrant.h"
void fl_register_plugins(FlPluginRegistry* registry) {
}
@@ -0,0 +1,15 @@
//
// Generated file. Do not edit.
//
// clang-format off
#ifndef GENERATED_PLUGIN_REGISTRANT_
#define GENERATED_PLUGIN_REGISTRANT_
#include <flutter_linux/flutter_linux.h>
// Registers Flutter plugins.
void fl_register_plugins(FlPluginRegistry* registry);
#endif // GENERATED_PLUGIN_REGISTRANT_
@@ -0,0 +1,15 @@
#
# Generated file, do not edit.
#
list(APPEND FLUTTER_PLUGIN_LIST
)
set(PLUGIN_BUNDLED_LIBRARIES)
foreach(plugin ${FLUTTER_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/linux plugins/${plugin})
target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin)
list(APPEND PLUGIN_BUNDLED_LIBRARIES $<TARGET_FILE:${plugin}_plugin>)
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries})
endforeach(plugin)
@@ -0,0 +1,25 @@
# Plugins to include in the build.
GENERATED_PLUGINS=\
GENERATED_PLUGINS_DIR=flutter/ephemeral/.plugin_symlinks
# A plugin library name plugin name with _plugin appended.
GENERATED_PLUGIN_LIB_NAMES=$(foreach plugin,$(GENERATED_PLUGINS),$(plugin)_plugin)
# Variables for use in the enclosing Makefile. Changes to these names are
# breaking changes.
PLUGIN_TARGETS=$(GENERATED_PLUGINS)
PLUGIN_LIBRARIES=$(foreach plugin,$(GENERATED_PLUGIN_LIB_NAMES),\
$(OUT_DIR)/lib$(plugin).so)
PLUGIN_LDFLAGS=$(patsubst %,-l%,$(GENERATED_PLUGIN_LIB_NAMES))
PLUGIN_CPPFLAGS=$(foreach plugin,$(GENERATED_PLUGINS),\
-I$(GENERATED_PLUGINS_DIR)/$(plugin)/linux)
# Targets
# Implicit rules don't match phony targets, so list plugin builds explicitly.
.PHONY: $(GENERATED_PLUGINS)
$(GENERATED_PLUGINS):
make -C $(GENERATED_PLUGINS_DIR)/$@/linux \
OUT_DIR=$(OUT_DIR) \
FLUTTER_EPHEMERAL_DIR="$(abspath flutter/ephemeral)"
+67
View File
@@ -0,0 +1,67 @@
#include <flutter/flutter_window_controller.h>
#include <linux/limits.h>
#include <unistd.h>
#include <cstdlib>
#include <iostream>
#include <memory>
#include <vector>
#include "flutter/generated_plugin_registrant.h"
#include "window_configuration.h"
namespace {
// Returns the path of the directory containing this executable, or an empty
// string if the directory cannot be found.
std::string GetExecutableDirectory() {
char buffer[PATH_MAX + 1];
ssize_t length = readlink("/proc/self/exe", buffer, sizeof(buffer));
if (length > PATH_MAX) {
std::cerr << "Couldn't locate executable" << std::endl;
return "";
}
std::string executable_path(buffer, length);
size_t last_separator_position = executable_path.find_last_of('/');
if (last_separator_position == std::string::npos) {
std::cerr << "Unabled to find parent directory of " << executable_path
<< std::endl;
return "";
}
return executable_path.substr(0, last_separator_position);
}
} // namespace
int main(int argc, char **argv) {
// Resources are located relative to the executable.
std::string base_directory = GetExecutableDirectory();
if (base_directory.empty()) {
base_directory = ".";
}
std::string data_directory = base_directory + "/data";
std::string assets_path = data_directory + "/flutter_assets";
std::string icu_data_path = data_directory + "/icudtl.dat";
// Arguments for the Flutter Engine.
std::vector<std::string> arguments;
flutter::FlutterWindowController flutter_controller(icu_data_path);
flutter::WindowProperties window_properties = {};
window_properties.title = kFlutterWindowTitle;
window_properties.width = kFlutterWindowWidth;
window_properties.height = kFlutterWindowHeight;
// Start the engine.
if (!flutter_controller.CreateWindow(window_properties, assets_path,
arguments)) {
return EXIT_FAILURE;
}
RegisterPlugins(&flutter_controller);
// Run until the window is closed.
while (flutter_controller.RunEventLoopWithTimeout(
std::chrono::milliseconds::max())) {
}
return EXIT_SUCCESS;
}
@@ -0,0 +1,5 @@
#include "window_configuration.h"
const char *kFlutterWindowTitle = "example";
const unsigned int kFlutterWindowWidth = 800;
const unsigned int kFlutterWindowHeight = 600;
@@ -0,0 +1,15 @@
#ifndef WINDOW_CONFIGURATION_
#define WINDOW_CONFIGURATION_
// This is a temporary approach to isolate common customizations from main.cpp,
// where the APIs are still in flux. This should simplify re-creating the
// runner while preserving local changes.
//
// Longer term there should be simpler configuration options for common
// customizations like this, without requiring native code changes.
extern const char *kFlutterWindowTitle;
extern const unsigned int kFlutterWindowWidth;
extern const unsigned int kFlutterWindowHeight;
#endif // WINDOW_CONFIGURATION_
+6
View File
@@ -0,0 +1,6 @@
# Flutter-related
**/Flutter/ephemeral/
**/Pods/
# Xcode-related
**/xcuserdata/
@@ -0,0 +1 @@
#include "ephemeral/Flutter-Generated.xcconfig"
@@ -0,0 +1 @@
#include "ephemeral/Flutter-Generated.xcconfig"
@@ -0,0 +1,10 @@
//
// Generated file. Do not edit.
//
import FlutterMacOS
import Foundation
func RegisterGeneratedPlugins(registry: FlutterPluginRegistry) {
}
@@ -0,0 +1,596 @@
// !$*UTF8*$!
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/* End PBXFrameworksBuildPhase section */
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path = Configs;
sourceTree = "<group>";
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isa = PBXGroup;
children = (
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sourceTree = "<group>";
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@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>

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