adding packages

This commit is contained in:
2026-01-15 14:38:46 -08:00
parent ef86e3ab6a
commit 6869cf47e5
5253 changed files with 726695 additions and 34 deletions
+1
View File
@@ -0,0 +1 @@
flutter/ephemeral
+146
View File
@@ -0,0 +1,146 @@
include app_configuration.mk
# Default build type.
BUILD=debug
FLUTTER_MANAGED_DIR=flutter
FLUTTER_EPHEMERAL_DIR=$(FLUTTER_MANAGED_DIR)/ephemeral
# Configuration provided via flutter tool.
FLUTTER_CONFIG_FILE=$(FLUTTER_EPHEMERAL_DIR)/generated_config.mk
include $(FLUTTER_CONFIG_FILE)
# Dependency locations
FLUTTER_APP_DIR=$(CURDIR)/..
FLUTTER_APP_BUILD_DIR=$(FLUTTER_APP_DIR)/build
OUT_DIR=$(FLUTTER_APP_BUILD_DIR)/linux
OBJ_DIR=$(OUT_DIR)/obj/$(BUILD)
# Libraries
FLUTTER_LIB_NAME=flutter_linux_glfw
FLUTTER_LIB=$(FLUTTER_EPHEMERAL_DIR)/lib$(FLUTTER_LIB_NAME).so
# Tools
FLUTTER_BIN=$(FLUTTER_ROOT)/bin/flutter
LINUX_BUILD=$(FLUTTER_ROOT)/packages/flutter_tools/bin/tool_backend.sh
# Resources
ICU_DATA_NAME=icudtl.dat
ICU_DATA_SOURCE=$(FLUTTER_EPHEMERAL_DIR)/$(ICU_DATA_NAME)
FLUTTER_ASSETS_NAME=flutter_assets
FLUTTER_ASSETS_SOURCE=$(FLUTTER_APP_BUILD_DIR)/$(FLUTTER_ASSETS_NAME)
# Bundle structure
BUNDLE_OUT_DIR=$(OUT_DIR)/$(BUILD)
BUNDLE_DATA_DIR=$(BUNDLE_OUT_DIR)/data
BUNDLE_LIB_DIR=$(BUNDLE_OUT_DIR)/lib
BIN_OUT=$(BUNDLE_OUT_DIR)/$(BINARY_NAME)
ICU_DATA_OUT=$(BUNDLE_DATA_DIR)/$(ICU_DATA_NAME)
FLUTTER_LIB_OUT=$(BUNDLE_LIB_DIR)/$(notdir $(FLUTTER_LIB))
ALL_LIBS_OUT=$(FLUTTER_LIB_OUT) \
$(foreach lib,$(EXTRA_BUNDLED_LIBRARIES),$(BUNDLE_LIB_DIR)/$(notdir $(lib)))
# Add relevant code from the wrapper library, which is intended to be statically
# built into the client.
# Use abspath for the wrapper root, which can contain relative paths; the
# intermediate build files will be based on the source path, which will cause
# issues if they start with one or more '../'s.
WRAPPER_ROOT=$(abspath $(FLUTTER_EPHEMERAL_DIR)/cpp_client_wrapper_glfw)
WRAPPER_SOURCES= \
$(WRAPPER_ROOT)/flutter_window_controller.cc \
$(WRAPPER_ROOT)/plugin_registrar.cc \
$(WRAPPER_ROOT)/engine_method_result.cc
# Use abspath for extra sources, which may also contain relative paths (see
# note above about WRAPPER_ROOT).
SOURCES=main.cc window_configuration.cc \
flutter/generated_plugin_registrant.cc \
$(WRAPPER_SOURCES) $(abspath $(EXTRA_SOURCES))
# Headers
WRAPPER_INCLUDE_DIR=$(WRAPPER_ROOT)/include
INCLUDE_DIRS=$(FLUTTER_EPHEMERAL_DIR) $(WRAPPER_INCLUDE_DIR)
# Build settings
ifneq ($(strip $(SYSTEM_LIBRARIES)),)
EXTRA_CPPFLAGS+=$(patsubst -I%,-isystem%,$(shell pkg-config --cflags $(SYSTEM_LIBRARIES)))
EXTRA_LDFLAGS+=$(shell pkg-config --libs $(SYSTEM_LIBRARIES))
endif
CXX=clang++
CPPFLAGS.release=-DNDEBUG
CPPFLAGS.profile=$(CPPFLAGS.release)
CXXFLAGS.release=-O2
CXXFLAGS.profile=$(CXXFLAGS.release)
CXXFLAGS=-std=c++14 -Wall -Werror $(CXXFLAGS.$(BUILD)) $(EXTRA_CXXFLAGS)
CPPFLAGS=$(patsubst %,-I%,$(INCLUDE_DIRS)) \
$(CPPFLAGS.$(BUILD)) $(EXTRA_CPPFLAGS)
LDFLAGS=-L$(BUNDLE_LIB_DIR) \
-l$(FLUTTER_LIB_NAME) \
$(EXTRA_LDFLAGS) \
-Wl,-rpath=\$$ORIGIN/lib
# Intermediate files.
OBJ_FILES=$(SOURCES:%.cc=$(OBJ_DIR)/%.o)
DEPENDENCY_FILES=$(OBJ_FILES:%.o=%.d)
# Targets
.PHONY: all
all: $(BIN_OUT) bundle
# Add the plugin targets, and their associated settings.
include $(FLUTTER_MANAGED_DIR)/generated_plugins.mk
EXTRA_BUNDLED_LIBRARIES+=$(PLUGIN_LIBRARIES)
EXTRA_LDFLAGS+=$(PLUGIN_LDFLAGS)
EXTRA_CPPFLAGS+=$(PLUGIN_CPPFLAGS)
# This is a phony target because the flutter tool cannot describe
# its inputs and outputs yet.
.PHONY: sync
sync: $(FLUTTER_CONFIG_FILE)
$(LINUX_BUILD) linux-x64 $(BUILD)
.PHONY: bundle
bundle: $(ICU_DATA_OUT) $(ALL_LIBS_OUT) bundleflutterassets
$(BIN_OUT): $(OBJ_FILES) $(ALL_LIBS_OUT)
mkdir -p $(@D)
$(CXX) $(CXXFLAGS) $(CPPFLAGS) $(OBJ_FILES) $(LDFLAGS) -o $@
$(WRAPPER_SOURCES) $(FLUTTER_LIB) $(ICU_DATA_SOURCE) $(FLUTTER_ASSETS_SOURCE) \
$(PLUGIN_TARGETS): | sync
# Plugin library bundling pattern.
$(BUNDLE_LIB_DIR)/%: $(OUT_DIR)/%
mkdir -p $(BUNDLE_LIB_DIR)
cp $< $@
$(FLUTTER_LIB_OUT): $(FLUTTER_LIB)
mkdir -p $(@D)
cp $< $@
$(ICU_DATA_OUT): $(ICU_DATA_SOURCE)
mkdir -p $(@D)
cp $< $@
-include $(DEPENDENCY_FILES)
$(OBJ_DIR)/%.o : %.cc | sync
mkdir -p $(@D)
$(CXX) $(CXXFLAGS) $(CPPFLAGS) -MMD -c $< -o $@
# Fully re-copy the assets directory on each build to avoid having to keep a
# comprehensive list of all asset files here, which would be fragile to changes
# in other files (e.g., adding a new font to pubspec.yaml).
.PHONY: bundleflutterassets
bundleflutterassets: $(FLUTTER_ASSETS_SOURCE)
mkdir -p $(BUNDLE_DATA_DIR)
rsync -rpu --delete $(FLUTTER_ASSETS_SOURCE) $(BUNDLE_DATA_DIR)
.PHONY: clean
clean:
rm -rf $(OUT_DIR); \
cd $(FLUTTER_APP_DIR); \
$(FLUTTER_BIN) clean
@@ -0,0 +1,16 @@
# This file contains variables that applications are likely to need to
# change, to isolate them from the main Makefile where the build rules are still
# in flux. This should simplify re-creating the runner while preserving local
# changes.
# Executable name.
BINARY_NAME=storyboards
# Any extra source files to build.
EXTRA_SOURCES=
# Paths of any additional libraries to be bundled in the output directory.
EXTRA_BUNDLED_LIBRARIES=
# Extra flags (e.g., for library dependencies).
SYSTEM_LIBRARIES=
EXTRA_CXXFLAGS=
EXTRA_CPPFLAGS=
EXTRA_LDFLAGS=
@@ -0,0 +1 @@
1
@@ -0,0 +1,11 @@
//
// Generated file. Do not edit.
//
// clang-format off
#include "generated_plugin_registrant.h"
void fl_register_plugins(FlPluginRegistry* registry) {
}
@@ -0,0 +1,15 @@
//
// Generated file. Do not edit.
//
// clang-format off
#ifndef GENERATED_PLUGIN_REGISTRANT_
#define GENERATED_PLUGIN_REGISTRANT_
#include <flutter_linux/flutter_linux.h>
// Registers Flutter plugins.
void fl_register_plugins(FlPluginRegistry* registry);
#endif // GENERATED_PLUGIN_REGISTRANT_
@@ -0,0 +1,15 @@
#
# Generated file, do not edit.
#
list(APPEND FLUTTER_PLUGIN_LIST
)
set(PLUGIN_BUNDLED_LIBRARIES)
foreach(plugin ${FLUTTER_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/linux plugins/${plugin})
target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin)
list(APPEND PLUGIN_BUNDLED_LIBRARIES $<TARGET_FILE:${plugin}_plugin>)
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries})
endforeach(plugin)
@@ -0,0 +1,25 @@
# Plugins to include in the build.
GENERATED_PLUGINS=\
GENERATED_PLUGINS_DIR=flutter/ephemeral/.plugin_symlinks
# A plugin library name plugin name with _plugin appended.
GENERATED_PLUGIN_LIB_NAMES=$(foreach plugin,$(GENERATED_PLUGINS),$(plugin)_plugin)
# Variables for use in the enclosing Makefile. Changes to these names are
# breaking changes.
PLUGIN_TARGETS=$(GENERATED_PLUGINS)
PLUGIN_LIBRARIES=$(foreach plugin,$(GENERATED_PLUGIN_LIB_NAMES),\
$(OUT_DIR)/lib$(plugin).so)
PLUGIN_LDFLAGS=$(patsubst %,-l%,$(GENERATED_PLUGIN_LIB_NAMES))
PLUGIN_CPPFLAGS=$(foreach plugin,$(GENERATED_PLUGINS),\
-I$(GENERATED_PLUGINS_DIR)/$(plugin)/linux)
# Targets
# Implicit rules don't match phony targets, so list plugin builds explicitly.
.PHONY: $(GENERATED_PLUGINS)
$(GENERATED_PLUGINS):
make -C $(GENERATED_PLUGINS_DIR)/$@/linux \
OUT_DIR=$(OUT_DIR) \
FLUTTER_EPHEMERAL_DIR="$(abspath flutter/ephemeral)"
+67
View File
@@ -0,0 +1,67 @@
#include <flutter/flutter_window_controller.h>
#include <linux/limits.h>
#include <unistd.h>
#include <cstdlib>
#include <iostream>
#include <memory>
#include <vector>
#include "flutter/generated_plugin_registrant.h"
#include "window_configuration.h"
namespace {
// Returns the path of the directory containing this executable, or an empty
// string if the directory cannot be found.
std::string GetExecutableDirectory() {
char buffer[PATH_MAX + 1];
ssize_t length = readlink("/proc/self/exe", buffer, sizeof(buffer));
if (length > PATH_MAX) {
std::cerr << "Couldn't locate executable" << std::endl;
return "";
}
std::string executable_path(buffer, length);
size_t last_separator_position = executable_path.find_last_of('/');
if (last_separator_position == std::string::npos) {
std::cerr << "Unabled to find parent directory of " << executable_path
<< std::endl;
return "";
}
return executable_path.substr(0, last_separator_position);
}
} // namespace
int main(int argc, char **argv) {
// Resources are located relative to the executable.
std::string base_directory = GetExecutableDirectory();
if (base_directory.empty()) {
base_directory = ".";
}
std::string data_directory = base_directory + "/data";
std::string assets_path = data_directory + "/flutter_assets";
std::string icu_data_path = data_directory + "/icudtl.dat";
// Arguments for the Flutter Engine.
std::vector<std::string> arguments;
flutter::FlutterWindowController flutter_controller(icu_data_path);
flutter::WindowProperties window_properties = {};
window_properties.title = kFlutterWindowTitle;
window_properties.width = kFlutterWindowWidth;
window_properties.height = kFlutterWindowHeight;
// Start the engine.
if (!flutter_controller.CreateWindow(window_properties, assets_path,
arguments)) {
return EXIT_FAILURE;
}
RegisterPlugins(&flutter_controller);
// Run until the window is closed.
while (flutter_controller.RunEventLoopWithTimeout(
std::chrono::milliseconds::max())) {
}
return EXIT_SUCCESS;
}
@@ -0,0 +1,5 @@
#include "window_configuration.h"
const char *kFlutterWindowTitle = "storyboards";
const unsigned int kFlutterWindowWidth = 800;
const unsigned int kFlutterWindowHeight = 600;
@@ -0,0 +1,15 @@
#ifndef WINDOW_CONFIGURATION_
#define WINDOW_CONFIGURATION_
// This is a temporary approach to isolate common customizations from main.cpp,
// where the APIs are still in flux. This should simplify re-creating the
// runner while preserving local changes.
//
// Longer term there should be simpler configuration options for common
// customizations like this, without requiring native code changes.
extern const char *kFlutterWindowTitle;
extern const unsigned int kFlutterWindowWidth;
extern const unsigned int kFlutterWindowHeight;
#endif // WINDOW_CONFIGURATION_